
REMOTE
2024
Client: Self Published
Category: Video Game
Role: Composer, Sound Designer, Game Designer, Level Designer, Artist
Something has gone horribly wrong during your crew’s deep space hibernation. What day is it? What year is it? All systems are offline and there is an otherworldly sound coming from the other room. What’s worse, the ship’s remote controller is nowhere to be seen. Explore the ship, find upgrades, and make your way to the main control room. Can you find your way back home?
Remote – a game by J Leonard Hopkins and Filip Dreger for the
Metroidvania Month XXIII Game Jam.
J Leonard Hopkins: game design, GFX, Sound Effects, Music
Filip Dreger: game design, programming, additional GFX